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Minimized Ativador Download [pack]

Updated: Mar 15, 2020





















































About This Game What Is Minimized? This first-person shooter with gameplay in the style of the 90s. In the game you will have to wait a huge variety of weapons and enemies, and super-fast gameplay!My name is Vandal. More precisely - it's my nickname. Present, my name no one knows. I am a professional hacker. Hacker is whom everyone called "white hat". My goal was to find "holes" in the different systems and their elimination. But once - I was able to break the system. Not a conventional system, but a reality. As if some programmer wrote our world, and I found a bug in it. And no one would have thought that my life suddenly changed, and I'm stuck in an unknown world to me.Game features: The graphics in the style of minimalism; A huge number of different weapons and enemies; Dynamic Chiptune and Nintendocore; Fast and dynamic gameplay in old school style 6d5b4406ea Title: MinimizedGenre: Action, IndieDeveloper:Crystal Box TeamPublisher:Dagestan TechnologyRelease Date: 16 Sep, 2016 Minimized Ativador Download [pack] This game needs some work, and if it does see fixes and updates I will gladly revisit it and alter my recommendation. I found myself very frustruated with the game over all, while it has some great ideas it sadly falls short and just feels like it is missing some final polishing. Detailed points below video URL.I play the game here: https://youtu.be/-Y0qup5sq5YNow, here is the laundry list:Pros:+ Great stylized visuals for the inner cyberpunk in all of us+ Rockin chiptunes+ Its like playing an untextured Wolf 3D+ Has potential to be betterCons:- Mouse rotation and straifing usually end up with you not being able to make a full turn. I would almost rather be able to turn off mouselook, and rebind A and D to turn left/right instead of strafe as it doesnt help me any.- Graphics might be just a bit to barren, its too easy to get lost- The enemies that pose an immideate threat early on are all hitscan and fire faster than the chaingun demons in doom.- God forbid you run out of ammo lest you have to use the powerglove which feels so useless- By the way, if you have your fist weapon out walking over ammo does not pick it up. You need to have your pistol equiped.- Title Screen is louder than all hell and does not lower in volume with settings.. A simple FPS made in one of those FPS maker engines that evokes the color/style of ZX Spectrum games.The biggest problem this game has is its controls. Mouselook and strafing causes things to go haywire, and in some cases the left mouse button wouldn't work, making it impossible to attack. In addition, ammo pickups only work for your currently equipped weapon, so you have to cycle through your weapons (in a fixed order, no selecting individual weapons) to fill ammo. Worst off, you have to find these gems strewn about every level and acquire 500,000 points worth to get past level 15. It's just a bunch of questionable decisions that I'm not sure who to blame: the developers, or the middleware they used to make this.Why play this when Wolfenstein 3D and Blake Stone exist? It doesn't do anything that those two games don't already do better, and those came out 20 years before this game did. I can't really recommend playing this unless you like being frustrated.Granted, I only paid $1 for this. Buy it if you're curious or you can't deny a cheap deal. But it's not some hidden gem or anything.. Not the best but I've seen worse, much worse.The graphics is very plain, not much detail went into it, but the game is playable with it, it has a very retro feel and style to it.The sounds and music goes along great with the game so you have that going for you.Gameplay itself is a issue, you cant aim at all, you can merely aim to the sides and you move forward in the levels, this does make the controls quite awkward and unfavorable. It doesn't make the game harder, it takes getting used to, what it does is makes the game less fun, weird gameplay controls are never fun.It's one of those old school FPS types of games, Like old School Doom, so you will have some form of nostalgia appear if you were a gamer back then, some gamers might love this littler game whilst others will hate it.. 16 min play. Well its not a terribly deep game. what is it? its tron meets wolfanstine, thats what. by wolfanstine im talking 286/386 pc, early 90s game. 2.5 D LOL. its fun, run about shooting things, solve simple spacial (how the hell do I get in there) puzzles. cute 16 bit techno sound track. fast game play just right difficultly. (not to easy not to hard) buy it! you might as well its so cheep! will most likely run the cheapest of PCs.. What a odd little duck this is. First and foremost, I enjoyed it. Am enjoying it, rather -- I've every intention of continuing to play it further. While simplistic at first, don't mistake the game's unwavering dedication to absolute minimalism as a cover for a lack of talent on the devs' part. This is a well-realized idea and a game that harkens back to some of the most noteworthy titles in PC gaming history. Initially, I was extremely disoriented. It took me a bit of playtime to learn to understand the visual language of the game, and there's nothing so crass and modern as an automap or mini-map function to help you along. By the time you complete the first level, though, you've become engrossed in the design language of the world, your eye able to use the negative space and blackness to see what isn't being explicitly drawn. It actually started to remind me a bit of the Virtual Boy -- the ill-fated, monochromatic Nintendo console from the late 1990s. Both are similar in that they try to do so much with so little -- though, in Minimized's case, these limitations are self-imposed. It works, though. Once you get into it, you start to notice how the world is set up, how the objects in the game use simple colors to differentiate them at a glance.In terms of gameplay, Minimized feels like a polished-up Wolfenstein 3D mixed with more than a pinch of Blake Stone and seasoned with Rise of the Triad, all mixed through a ZX Spectrum monitor -- a comparison I suspect the developers were deliberately aiming for. Maps are composed of blocks and squares, arranged on a grid of four cardinal directions, doors open by sliding sideways, and treasure (in the form of "energy" needed to complete the game) is scattered about on floors alongside power-ups such as health and ammunition. Enemies range from simple spheres which slowly drain your health at close range to soldier-robots which attack you from afar with energy weapons. Circle-strafe and lead your target -- this is a dance you should be familiar with by this point. Still, there's something refreshing about having only two dimensions to worry about. There's no sniper ledges, no QTEs, no stun-the-boss-and-hit-his-weak-point-three-times rope-a-dopes. There's just you, your gun, and the bad guys.The sound design is excellent, especially the soundtrack, and for the paltry extra price, I recommend downloading the music for your own listening pleasure as well. Chiptunes augmented with digital samples or real instruments are the order of the day here, mostly sounding like they could've been mixed with an original NES sound chip. There's some interesting instrumentation, though, and you'll hear a handful of old tricks that sound pros used to use to get around limited channels -- fast-trill arpeggios to simulate chords, for example. It has a very European PC feel, channeling the best of the MSX and ZX Spectrum era, but with some modern touches mixed in. The sound effects in the game are mostly period-appropriate bloops and blips, but they work and work well. Anything more "realistic" or "high-fidelity" would clash with the aesthetic of the game.If I have to level criticisms against Minimized, well, it's hard to do so without running up against the walls the devs have deliberately erected for themselves. For instance, as a player, my first instinct is to ask, "Why no map in-game?" And yet, after having played for a few more levels, I'm brought back to that feeling of originally playing Wolfenstein 3D or Eye of the Beholder as a young'un. We didn't have maps back then, no; if you wanted such a luxury, you got out the graph paper and did it yourself. I find dusty, unused corridors of my brain lighting up again, for the first time in a very long time. Remember this room -- it connects to the other one, which goes to the hall, which leads to the red door.The only thing that I feel needs addressing has to do with the trappings surrounding the game. For instance, the Settings menu needs some work -- on my copy, the "Graphics" slider instead controls the music volume, and the Music slider seems to do nothing. The translation and text could also use a once-over from a native English speaker -- although, having played my share of poorly-translated NES games, I would also be willing to chalk this up as a stylistic quirk. Certainly it doesn't harm your enjoyment of the game. Everything else that's core to the experience -- running and gunning against waves of enemies while collecting treasure and power-ups -- is tightly executed and feels well-made.So bravo to Minimized, I say, and bravo to the tiny team that brought it into the world. I wish you all the success in this and future projects. Now, I'm going to go back to navigating neon corridors.... Minimized is a maze fps, this fps is really good, I'm not sure what happened in the sequel minimized 2, this is a far better game in my opinion, awesome chiptune and heavy metal music, melee weapon, better ui, I can say it was a really fun game.+awesome soundtrack+destructive envrioments+amazing gameplay10/10. This game looks exactly how the First Person Shooters would look like, if they existed back in 1980 :pThe developer calls it "minimalistic", i call it "awful".It uses like 4 colors or something?Also, i don't know why in the settings menu when you move the "graphics" slider, it changes the volume of the music instead... I guess that is part of the high class minimalistic game design too :)I totally recommended it to be played "minimized", as its name suggests.... The physics are a little weird... The idea of a 2D FPS is GREAT! But its not the old fashioned game i tought it would be... My eyes did hurt a lot. The graphics in this game are minimal, like the name and description suggest.The controls are confusing, graphics are confusing (particularly the corners of walls), story line is confusing.Text in the game is written using poor english.There is no up/down aiming, but that wouldn't matter anyways because from what i've seen, none of the stages contain more than one level/floor to them.Reminiscent of the 1990s Doom... sort of.I only purchased this game with a coupon for (maybe) $0.50Considering this fact, I don't feel like I got COMPLETELY ripped off...So far, i've played 0.2 hours of this game.It is very likely that this number will never increase.

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